tda^Adrenaline
November 8th, 2004, 09:16 PM
Follow Steps to Optimize Your Counter-Strike
NOTE: Ranged Rates- Higher the Better > Mostly Depends on Your Comp
(1)
hud_centerid 1
This locates the player ID text in the center of the screen, just under your crosshair, which makes it much easier to see whether another player is a friend or foe. A setting of 0 (the default) locates the text in the bottom lefthand corner of the screen.
(2)
adjust_crosshair.
Each time you type this into the console your crosshair changes colour. Some colours will stand out more prominently than others on particular maps. There are five colours to choose from: green, red, blue, yellow and cyan. Green is the default colour.
(3)
mp_decals 0
This determines the maximum quantity of decals (blood, blast marks, bullet holes, spray paints, etc) that you see in a multiplayer game. Once this value is reached the oldest ones are removed as the new ones are placed. The default setting is 300. Reducing this value may help improve performance, especially in areas where there is a lot of action. You can set the value as low as 0 (you will see no decals at all) or increase it up to 2000 (decals will stick around for ages).
(4)
r_decals 0
This determines the maximum quantity of decals that you see in a singleplayer game. Once this value is reached the oldest ones are removed as the new ones are placed. The default setting is 4096. Reducing this value may help improve performance. You can set the value as low as 0 (you will see no decals at all).
(5)
fps_max 99
This controls your maximum Frames Per Second (fps). The default setting is 72, whereas the optimum setting is 99. However, if you have a low end computer (less than 300 Mhz with an old video card) setting fps_max higher than about 20 to 30 will put too great a strain on your system and result in stutter and lost frames. For an explanation of Frames Per Second see the glossary.
(6)
pushlatency -1000
(7)
rate 4800 (from 3500.000000)
Range: 9000 - 12000
(8)
net_graph 3
(9)
cl_updaterate (35-50)
(10)
cl_cmdrate (35-50)
(11)
cl_showfps 1
Shows your fps
(12)
fps_modem 99
(13)
hud_fastswitch
(14)
cl_giblife 25(+/-)
Number of bodies.
(15)
vid_wait
used to enable/disable Vsync
(16)
max_shells 0
(17)
max_smokepuffs 0
(18)
fastsprites 2
NOTE: Ranged Rates- Higher the Better > Mostly Depends on Your Comp
(1)
hud_centerid 1
This locates the player ID text in the center of the screen, just under your crosshair, which makes it much easier to see whether another player is a friend or foe. A setting of 0 (the default) locates the text in the bottom lefthand corner of the screen.
(2)
adjust_crosshair.
Each time you type this into the console your crosshair changes colour. Some colours will stand out more prominently than others on particular maps. There are five colours to choose from: green, red, blue, yellow and cyan. Green is the default colour.
(3)
mp_decals 0
This determines the maximum quantity of decals (blood, blast marks, bullet holes, spray paints, etc) that you see in a multiplayer game. Once this value is reached the oldest ones are removed as the new ones are placed. The default setting is 300. Reducing this value may help improve performance, especially in areas where there is a lot of action. You can set the value as low as 0 (you will see no decals at all) or increase it up to 2000 (decals will stick around for ages).
(4)
r_decals 0
This determines the maximum quantity of decals that you see in a singleplayer game. Once this value is reached the oldest ones are removed as the new ones are placed. The default setting is 4096. Reducing this value may help improve performance. You can set the value as low as 0 (you will see no decals at all).
(5)
fps_max 99
This controls your maximum Frames Per Second (fps). The default setting is 72, whereas the optimum setting is 99. However, if you have a low end computer (less than 300 Mhz with an old video card) setting fps_max higher than about 20 to 30 will put too great a strain on your system and result in stutter and lost frames. For an explanation of Frames Per Second see the glossary.
(6)
pushlatency -1000
(7)
rate 4800 (from 3500.000000)
Range: 9000 - 12000
(8)
net_graph 3
(9)
cl_updaterate (35-50)
(10)
cl_cmdrate (35-50)
(11)
cl_showfps 1
Shows your fps
(12)
fps_modem 99
(13)
hud_fastswitch
(14)
cl_giblife 25(+/-)
Number of bodies.
(15)
vid_wait
used to enable/disable Vsync
(16)
max_shells 0
(17)
max_smokepuffs 0
(18)
fastsprites 2